Project scope and technology
Mobile Development, UX/UI Design
Bonacea is a young medical startup aiming to help people throughout their long-term treatments. A set of hardware devices and sensors measure customized parameters of a patient's body. All the data is analyzed by an AI neural network and if an abnormality is found, a notification is sent directly to a doctor. The mobile and web apps remind users to take their medication and keep track of dosing. They are also hubs for treatment progress and history.
Bonacea is a large, complex project involving software and hardware. The main objectives were for it to be easy to set up and intuitive to use. We were asked to prepare UX and UI concepts for the web and mobile interfaces. This time, "mobile" also meant... smartwatches.
Here are the challenges that we faced:
We started by defining stakeholders and final users of the app. Then we gathered and analyzed UI/UX requirements from all of them. Our UX team created flows for various devices and app roles. At this stage, we agreed on the overall functions of the app. Afterwards, we started prototyping low-fidelity designs, along with gathering more specific requirements. When that was completed, discussed and accepted, we agreed on the final form of the system and began drawing designs.
What did we achieve?
Bonacea received the complete design of the system for all devices. The process of gathering requirements and drawing low-fidelity mockups helped save a significant amount of money by avoiding costly modifications during the development. Additionally, we made sure that everyone involved had the same understanding of the final product by building clickable prototypes. It reduced further discussions and increased productivity during the next phases of building technical architecture.
Here is the summary: